Problem

Too many jobs, similar priority

Trust, transactions, instant actions, and growth content compete on the same screen.

Diagnosis

Offerings before attention needs

The interface reflects product structure more clearly than the urgency of user jobs.

Response

A layered attention system

Context → Trust → Core → Quick → Growth, each with a distinct role.

Decision

Preserve the mental model

Change hierarchy and placement without forcing frequent users to relearn Home.

01 · Evidence

Research without internal access

Signals point to friction. They do not prove prevalence.

Three sources were used for different jobs: market data established the behavioral context, competitive patterns revealed learned expectations, and public reviews exposed recurring breakpoints.

73.32%

Mobile transaction volume growth

Average annual growth cited for 2021–2025. This raises the cost of friction because mobile banking is now habitual behavior.

10 apps

Banking and fintech benchmark

Compared balance presentation, visibility control, navigation, QR access, and transaction patterns.

153 / ~1,000

UI/UX-relevant reviews

Reviews were AI-assisted for clustering, then representative samples were manually checked.

Evidence boundaryThese sources justify investigation and concept direction. They cannot tell us how many current users fail, what their baseline time is, or whether the redesign improves behavior.

Public review analysis

Two themes appeared repeatedly

Core features were described as hard to find even when they still existed. Interface changes across updates were also read as product instability, a more serious cost in banking than in low-risk consumer apps.

01 · Discoverability

Availability is not accessibility. A buried feature still creates a failure when the user must act quickly.

02 · Consistency

In a financial product, unpredictable interface change can be interpreted as service instability.

Audit snapshot. This visual maps the external signals back to the current interface; it is a hypothesis map, not usability-test evidence.Tap to enlarge
02 · Diagnosis

5 Whys

Why does Home make users search?

The first answer is visual competition. The root cause sits deeper: the system has no explicit rule for assigning priority by attention type.

Why might users spend extra effort finding an action?Because several modules compete with similar visual priority.
Why do several modules ask for attention at once?Because Home must support account context, transactions, instant access, services, and business content.
Why does supporting many jobs create friction?Because careful, urgent, reassuring, and promotional jobs are exposed through similar priority patterns.
Why are different jobs exposed similarly?Because the screen mainly mirrors product modules and distribution needs.
Why does product structure dominate?Because Home is treated as both the start of action and the surface for the entire ecosystem, without a governing attention model.
Root cause

The Home Screen lacks a shared, enforceable rule for separating jobs by attention need: orientation, reassurance, deliberate action, urgent action, and discovery.

Working problem

Four layers are blended

The issue is not that any layer is invalid. The issue is that users must determine priority themselves before they can act.

Trust

Balance & status

Confirms that the account and financial state are safe.

When untiered: reassurance competes with shortcuts and content.

Core

Transfer & payment

Deliberate actions that require input, review, and confirmation.

When untiered: people scan a broad grid before starting.

Quick

QR, cards & alerts

Time-sensitive jobs that should be accessible by reflex.

When untiered: urgent actions behave like ordinary shortcuts.

Growth

Offers & products

Business discovery that remains valuable after orientation.

When untiered: suggestion feels like interruption.

Attention needs at a glance

Home supports four valid jobs. The design problem is deciding which one deserves attention in each moment, not making every module equally prominent.

Priority follows urgency and risk
01Before action

Orientation & Trust

Am I in the right place, and is my money okay?

Need
Context and financial confidence
Response
Visible identity, stable balance, clear account state
02Act now

Speed & Immediate Control

I need to deal with this now.

Need
Fast response under time pressure or uncertainty
Response
Persistent access to QR, Cards, and Notifications
03Complete safely

Focus & Careful Completion

Help me finish correctly, not merely quickly.

Need
Accuracy, review, and confirmation
Response
A low-noise transaction area for deliberate tasks
04Discover later

Growth & Home Conflict

What else could be useful after my primary job?

Need
Discovery without interruption
Response
Place offers and services after the utility layer
Shared ruleHome should not optimize every job for speed. It should match visibility and placement to urgency, risk, and decision effort.

Design strategy

Layered Attention System

Instead of starting with a new visual style, the redesign assigns each zone one primary mission and a deliberate order in the user's attention journey.

Context should orient. Trust should stabilize. Core should focus. Quick should accelerate. Growth should wait for the right moment.

01

Account identity

Confirm the right personal space without stealing focus.

Orient
02

Balance / trust anchor

Establish a stable financial reference before action.

Reassure
03

Core transaction area

Support careful actions with a low-noise starting point.

Focus
04

Quick access

Reserve persistent access for time-sensitive tasks.

Accelerate
05

Growth content

Surface discovery after utility rather than inside it.

Discover
03 · Desired flow

Intent before inventory

One Home, three paths by user need

The redesigned journey keeps a shared trust anchor, then reduces the screen to the shortest appropriate path. Urgent actions stay immediate, deliberate tasks add review, and growth waits until utility is complete.

Desired Home journey A simplified flowchart showing a shared Home entry, three paths based on urgency, and a shared completion or recovery decision. Open Home Confirm identityand balance What do Ineed now? PATH A · NEED IT NOW QR, Cardsor Alerts Actimmediately Show statusinstantly PATH B · COMPLETE CAREFULLY Transfer, Payor Save Enterdetails Review andconfirm PATH C · EXPLORE AFTER UTILITY Servicesand insights Relevantcontent Offer afterutility Goalcompleted? Yes Completewith clarity No Explain issue andretry failed step
Desired user flow. One shared entry, three intent-based paths, and one recovery rule. Scroll horizontally on smaller screens.
04 · Decisions

From principle to interface

Five moves, each with a cost

The redesign does not pretend every change is an improvement in every dimension. Each decision protects one job and accepts a specific trade-off.

Decision 01 · Trust

Make balance stable before making it prominent

Users need a reliable financial anchor, not simply a larger number.

  • Give the balance module clearer breathing room.
  • Keep visible, hidden, loading, offline, and error states at the same height.
  • Increase the visibility control target to at least 54×54px.

Rule: Trust comes from stability, not size. Cost: more vertical space above the fold.

Decision 02 · Context

Keep identity visible but secondary

Use a compact avatar and account status to confirm context, while separating identity from financial status.

Rule: Context should orient, not dominate. Cost: one more element in an already busy top area.

Decision 03 · Core

Separate deliberate transactions

Keep Transfer prominent in a focused transaction area and collapse secondary actions where appropriate.

Rule: Careful actions need a low-noise start. Cost: some lower-frequency tasks move one level deeper.

Decision 04 · Speed

Reserve persistent access for urgent jobs

Place QR, Cards, and Notifications in a three-item bottom action area with large touch targets.

Rule: Less search under pressure. Cost: bottom navigation capacity becomes intentionally limited.

Decision 05 · Growth

Place business content after utility

Keep banners visible but move them below orientation and transaction layers. Cap height and separate secondary campaigns.

Rule: Suggest after reassurance. Cost: early campaign exposure may decline and must be guarded by CTR.

Two concept directions. Visuals are conceptual, not a released product.Tap to enlarge
05 · Trade-off

Two opposing views

Modernize the hierarchy or the entire presentation?

Both directions use the same layered logic. They disagree on how much familiarity should be spent to create visible change.

Option A · Controlled

Chosen

Preserve the familiar mental model. Change priority, spacing, state behavior, and quick access placement.

Strength

  • Lower learning cost
  • Safer staged rollout
  • Clearer causal measurement

Weakness

  • Less dramatic visually
  • Some legacy constraints remain
  • May underserve a rebrand goal

Option B · Card-based

Repackage identity and balance into a large financial card for a more premium, fintech-like presentation.

Strength

  • Stronger visual shift
  • More modular top area
  • Clearer rebranding signal

Weakness

  • Pushes actions lower
  • Higher relearning cost
  • More support and rollout risk

My decision is Option A. The stated objective is reducing everyday friction, not announcing a rebrand. If the real business objective were perceptual transformation, Option B would be the honest choice, but it would require a different research plan, migration strategy, and risk budget.

The matrix makes the priorities explicit; it is a decision aid, not quantitative evidence.Tap to enlarge

Selected concept

Still familiar, but with clearer roles

The final direction keeps the established transaction model while making financial context stable, grouping deliberate actions, and reserving bottom access for QR, Cards, and Notifications.

Controlled modernization. Hierarchy changes more than the mental model.Concept visualization
06 · Validation

No metric, no claim

Measure the baseline before testing the redesign

This concept has not been released. The next valid step is not polishing the UI; it is establishing current performance and testing whether the new hierarchy improves urgent jobs without damaging familiarity or growth.

Step 01

Instrument baseline

Measure current time-to-action, success, entry points, banner CTR, and findability-related support tickets.

Step 02

Test both user groups

Recruit 8–10 participants across frequent and less-frequent banking behavior because they fail differently.

Step 03

Compare guarded outcomes

Speed up QR without slowing transfer; improve clarity without collapsing familiarity or business performance.

Step 04

Roll out by layer

Visual foundation → Balance → Quick Access → Growth, each with its own decision gate and rollback trigger.

MetricDecision it protectsDirectionStatus
Time-to-QRQuick Access improves urgent actionDecrease vs. currentNeeds baseline
Time-to-transferSeparating actions does not harm the core jobNo meaningful increaseGuardrail
Core task successHierarchy improves findability and completionTarget after baseline; directional ≥90%Needs baseline
Familiarity scoreControlled change protects learned behaviorNo sharp declineGuardrail
Banner CTRLater placement does not destroy growth valueNo meaningful declineGuardrail
Support ticketsNavigation change does not create feature lossNo increase in “can't find” reportsGuardrail
01 · Create an attention contract

Product, Design, and Growth agree on which job types may occupy each layer and the evidence required to change priority.

02 · Instrument jobs, not modules

Track entry point, time-to-action, completion, error, and recovery for QR, transfer, card control, and notifications.

03 · Govern release by layer

Ship independently measurable layers with explicit rollback thresholds instead of bundling all changes into one redesign.

If only Why 1–3 are treated: spacing, icon size, or a reordered shortcut grid may briefly look cleaner, but new campaigns and services will recreate the same competition because the prioritization rule and ownership model remain unchanged.

Reflection

Behavioral clarity beats visual novelty

A banking Home Screen has to serve trust, deliberate action, reflex speed, and growth at once. The design succeeds only when those jobs stop competing for the same moment.

A successful redesign may feel almost invisible: still Techcombank, but easier to trust and faster to act.

Appendix

Implementation notes

What the handoff must protect

These details keep the strategy intact after the polished screen leaves Figma.

Balance states and edge cases
  • Visible, hidden, loading, offline, error, and long-amount states keep a stable module height.
  • The visibility control remains reachable at enlarged text sizes.
  • Error states provide a next action rather than only reporting failure.
Quick Access rules
  • Bottom action is limited to QR, Cards, and Notifications.
  • Tap areas remain at least 48×48px; badges never cover the label or reduce icon recognition.
  • Cards represents card management broadly, not only emergency card locking.
Growth content rules
  • One primary campaign appears after the utility layer.
  • Secondary campaigns move to a separate area or carousel, with visibility and CTR tracked.
  • A campaign cannot enter the Trust or Core layer without a documented exception.
Research sources and limitation
  • Public State Bank of Vietnam digital transaction data and the Connected Consumer report, as referenced in the original research.
  • Competitive benchmark across 10 Vietnamese banking and fintech apps.
  • Approximately 1,000 public App Store and Google Play reviews, filtered to 153 UI/UX-related reviews.
  • No internal Techcombank analytics or confidential product data was used.